A 19-year-old returns to her Greek village, where a whale’s mysterious death and echoes of her past stir. As the two mysteries entwine, she’s pulled into secrets long hidden beneath the waves.
Electric Water follows 19-year-old Thala as she returns to her father’s remote Greek village after months in Athens. Seeking calm, she instead discovers a Cuvier’s Beaked whale stranded on the shore. Thala tries to save it—but fails. Haunted by the encounter, she joins marine biologist Christina and her crew at sea. There, Thala uncovers a hidden crisis: military sonar, illegal fishing, and pollution are devastating marine life. Interwoven with her journey is the whale’s own story—an immersive dive into the deep, where disorienting soundscapes turn the ocean into a battlefield of sound for creatures who navigate by it. As Thala gets closer to the truth, she begins to feel her own life entangled with the ocean’s fate. Electric Water is a powerful coming-of-age mystery about the connection between humans and nature. It’s a story of discovery and awakening—and a reminder that what happens beneath the surface shapes us all.
Director’s statement
No matter where I’ve been, I’ve always felt at home by the sea. Growing up in Israel-Palestine, I witnessed how violence and militarism scar people, nature, and the Mediterranean. When reality felt too heavy, I found peace in the water. Electric Water explores the unseen depths of our oceans—Earth’s largest, most vital ecosystem—and the harm caused by human activity. Over the past three years, I’ve researched ocean noise, climate impact, and interspecies relationships, working closely with the Pelagos Cetacean Institute in Greece. The collaboration with Ana, Carl, and Pelagos—along with lived experience and deep research—led to the creation of this series. Blending 2D and stop-motion animation with magical realism, it invites us to reflect on our place in nature. It asks: which creature will we choose to be? With my extraordinary team, I believe Electric Water can challenge perception and ignite action—at sea and beyond.
Country of production
Germany
Target audience
Teenagers, young adults and adults
Animation technique
2D (vector based), stop motion
Production company
Counterintuitive filmEstimated budget
3 000 000 EUR
Funding secured
12 000 EUR - Berlin Senate fund for women filmmakers for development (Germany), private donations
Stage of the project
Script development (existing treatment)
Looking for
Co-producer, sales agent, distributor, broadcaster, animators