Mar 04 | 16:00—17:30 | Case Study

From Cartoon to Digital Game

How can we adapt an animated film project for the game industry?

Roman Vizvary presents the work principles of the company Butterfly Effect, which is involved in the field of developing games and applications on assigned topics. The writers of the successful TV series and TV special Mimi and Lisa compare the approaches used for animated works and for games. Together with the team from Butterfly Effect, they will describe the specific workflow and creative processes which they work through. The presenters will also outline their business model, their plans, and also what their new enterprises have taught them.

Afterwards, you will have the opportunity to ask questions.

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Speakers

Katarina Kerekesova

(Fool Moon, SL)


Katarina Molakova

(Fool Moon, SL)


Roman Vizvary

(Butterfly Effect, SL)


Team that developed the game


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Creative Europe media programme

CEE Animation is supported by the Creative Europe – MEDIA Programme of the European Union and co-funded by state funds and foundations and professional organisations from the Czech Republic, Hungary, Poland, Slovakia and Slovenia.

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