Senior 3D generalist and concept artist with 20 years of design and 3D experience.
Over the past 10 years, he has worked in the film industry as a concept and VFX artist on films such as Halo, Dune, and Poor Things. Since 2020, he has been a Senior 3D Generalist on the Unreal Engine team at Digic Pictures.
Green Animation •
04/08/2026
CEE Animation at MIFA Conference – “Greening European Animation” Panel
CEE Animation Workshop •
26/07/2026
Third Module of the CEE Animation Workshop 2026 Heads to Budapest
CEE Animation Forum •
12/07/2026
CEE Animation Forum Announces the 2026 Selection
CEE Animation Talks •
30/06/2026